> For the complete documentation index, see [llms.txt](https://zenshaders.gitbook.io/zenshaders-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://zenshaders.gitbook.io/zenshaders-docs/installation/substance-painter.md).

# Substance Painter

{% hint style="info" %}
Compatible with Substance Painter 2024 and above.
{% endhint %}

{% hint style="warning" %}
All ZenShaders assets for Substance Painter use features that require an up-to-date version. Older versions of Substance Painter may not be able to open the `.sbsar` files correctly.
{% endhint %}

All ZenShaders assets for Substance Painter (Materials, Decals, and Textures) are distributed as `.sbsar` files and share the same import method.

## Installation

{% stepper %}
{% step %}
Download the library you want to install (e.g., `SPainter_ZenShaders_Materials.zip`).

Extract the `.zip` to any location on your computer.
{% endstep %}

{% step %}
Open **Substance Painter**.
{% endstep %}

{% step %}
Go to **File > Import Resources** in the top menu (or click the **+** icon in the bottom-left corner of the Shelf).
{% endstep %}

{% step %}
Click **Add Resources** and navigate to the folder where you extracted the library.

Select the `.sbsar` files you want to import. You can select multiple files at once.
{% endstep %}

{% step %}
Choose where to import:

* **Current Session** — Temporary. Available only until you close Substance Painter.
* **Current Project** — Available only in the current project, across sessions.
* **Shelf** — *(Recommended)* Available in all projects, every time you open Substance Painter.
  {% endstep %}

{% step %}
Click **Import**.
{% endstep %}
{% endstepper %}

{% hint style="success" %}
We recommend always importing to the **Shelf** so your ZenShaders assets are available in every project without having to re-import.
{% endhint %}


---

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